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There's some pretty fun stuff that you can unlock as time goes on from the Temple, which allows you to convert enemies by dragging them into your castle, to the Mana Pool, which allows you to train these converts as wizards that can rain devastation down from the battlements. Not when you're doing it twice a second (and that is very much the pace you'll need to set once you get past the first few levels). The thing is, this action of clicking and then dragging violently upwards is not a familiar one for most mouse-users. There are all sorts of weapons and upgrades you can unlock that help you to deal with the ever-increasing tide of enemies, but your primary weapon will always be to pick up each invader with your cursor, and toss them into the air so that they come crashing down in a puddle of blood. Defend Your Castle is a browser game all about, well, defending your castle from endless legions of stick-figure invaders. It seems completely harmless, and - dare I say it - even enjoyable at first sight. I now realise there was a reason I hadn't played Defend Your Castle in about 15 years. I mean, who on earth would willingly subject themselves to the task of typing an article, when their fingers and wrists have been mangled beyond repair in just five minutes spent reacclimating to this diabolical browser-based Flash game? This harbinger of repetitive strain injuries? This annihilator of tendons and ligaments and souls? I am truly a masochist for deciding to write about Defend Your Castle. One a day, every day, perhaps for all time. Have You Played? is an endless stream of game retrospectives.